VR System Specs / Hardware

Gaming PC System Specifications

Graphics Card: MSI GTX 980 Gaming 4G Twin Frozr V – UK
CPU: Intel i7-4790K @ 4.0Ghz (Turbo Boost 4.4Ghz) – UK
Memory: 16GB of Corsair Vengeance Pro Series DDR3 2400Mhz – UK
Storage: Kingston 128GB SSD / 1.5TB HDD – UK

Display / VR Headset

50″ LED TV (1920×1080@60Hz)
Oculus Rift Consumer Version (CV1)
Oculus Rift Development Kit 2 (DK2)
iPhone 4 (attached to wheel and used as rev counter / dash screen)

Sound

Kingston HyperX Cloud Gaming Headset* – UK
Asus Xonar DG Soundcard with Headphone Amplifier – UK

*I use CV1 headphones / mic now, as they’re better and much more convenient than any gaming headset.

Sim Racing Hardware

Wheel Base: Fanatec Clubsport Wheelbase V2 EU | US
Wheel Rim: Fanatec Drift Rim  EU | US
Pedals: Fanatec Clubsport Pedals V3 EU | US
Shifter: Fanatec Clubsport SSQ Shifter 1.5 EU | US
E-brake: Fanatec Clubsport Handbrake EU | US

Software

OS: Windows 10 [x64]
JoyToKey
Mr Belowski’s Crew Chief / Spotter
VoiceAttack
Voicemeeter Banana [Split audio source to multiple outputs]
SimRacingDashboard

Rift Racer Setup

Using a comfortable, leather bucket seat from a real Mazda RX-8.

Rift Racer Sim Racing Rig TV

With the wheel (and me) as close to the 50″ TV as physically possible the immersion is great, even without a VR headset strapped to your face.

When my CV1 originally arrived, I could only play Project CARS or Live for Speed due to lack of support for other racing sims, so I decided to give some flight and space sims a go.