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VR Updates for Assetto Corsa Incoming – As well as a few more Porsches!

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Assetto Corsa’s second Porsche Pack DLC content hits Steam later today (in roughly 3 hours) along with the usual parallel update to the base simulation which will bring it up to version 1.10.

As we’ve previously mentioned, the cars included will be:

  • Porsche 911 GT3 RS
  • Porsche 718 Spyder RS
  • Porsche Cayman GT4
  • Porsche 718 Boxster S Manual Transmission
  • Porsche 718 Boxster S PDK
  • Porsche 919 Hybrid 2015
  • Porsche 911 GT1
  • Porsche 962c long tail
  • Porsche 962c short tail

We’ve also copied the changelog for Assetto Corsa 1.10 below (VR specific changes highlighted in bold).

  • New Porsche 718 Boxster S Manual gearbox (Porsche Pack #2 DLC)
  • New Porsche 718 Boxster S PDK gearbox (Porsche Pack #2 DLC)
  • New Porsche Cayman GT4 (street version) (Porsche Pack #2 DLC)
  • New Porsche 911 GT3 RS (street 991 version) (Porsche Pack #2 DLC)
  • New Porsche 718 Spyder RS60 1960 (Porsche Pack #2 DLC)
  • New Porsche 962C Short Tail 1985 (Porsche Pack #2 DLC)
  • New Porsche 962C Long Tail 1987 (Porsche Pack #2 DLC)
  • New Porsche 911 GT1-98 1998 (Porsche Pack #2 DLC)
  • New Porsche 919 Hybrid 2015 (Porsche Pack #2 DLC)
  • New Porsche Cayanne Turbo S (free bonus car)
  • Improved Porsche 911 Carrera S electronics
  • Improved Porsche 918 Spyder electronics
  • V10 street tyres for BMW M4 and Corvette C7 Stingray for comparison reasons (v10 still beta)
  • V10 street tyres performance improvements
  • V10 tyres for McLaren F1 GTR
  • V10 tyres for Mercedes C9
  • Improved Porsche 917/30 physics with more accurate data from homologation papers.
  • Corrected typos on Porsche Cayman GT4 Clubsport rear suspension toe link
    Added vertical wing (“fin”) simulation in Porsche 917/30
  • VR: now cockpit camera position is always on the driver eye position (this is overridden by the onboard camera settings)
  • Fixed WBCAR_TOP_FRONT not being modified by RIM_OFFSET
  • Fixed CX_MULT only using the last value in the INI for every compound
  • Added BRAKE_DX_MOD parameter to have slip ratio vs FX curve different on the brake side
  • Fixed some too low turbo volumes
  • Improved FXX K downshift sound
  • Added electronics tab in the car setup
  • Fixed ERS energy deployment wasn’t resetting in Hotlap mode
  • Body work has now some flexibility when colliding with ground
  • Improved tyre load formula
  • Fixed Lock Controls penalty when player is AFK during race start
  • Added brake pressure setup options for all cars
  • Added vertical wings (“Fins”) simulation
  • Added Energy deployment limit from a single front MGU
  • Added majorly IMO tyres temperature to shared memory
  • Fixed Porsche Panamera wrong alignment setup options
  • Fixed Lamborghini Miura long pitstop refueling time
  • Fixed Lamborghini Countach S1 long pitstop refueling time
  • Fixed rear damping ratio in Car Engineer app
  • Fixed Autoshifter shifting too early in race start
  • python new functions and members: getTrackLength()
  • Fixed Default ABS/TC and current ABS/TC level not being synchronized
  • Tyre explosion temperature is now configurable by modders by using the optional section in tyres.ini :
    [EXPLOSION]
    TEMPERATURE=350
  • Gamepad can now use legacy code for vibrations and speed sensitivity by setting USE_LEGACY_CODE=1 in system/cfg/assetto_corsa.ini
  • Enabled camera shake and g-force movements for OculusVR